Sunday, January 2, 2011

Campaign Design - Spells: False Thoughts

False Thoughts (from School of Illusion)
Illusion (Glamer, Deception)

Level: Sorcerer/Wizard 3
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: One creature
Duration: 1 hour per caster level
Saving Throw: None
Spell Resistance: No

This spell provides either the caster or a willing creature touched by the spell with a mental defense against attempts to read his thoughts. If a spellcaster or creature attempts to read the thoughts of an individual protected by false thoughts, that individual can mask his thoughts completely with a "wall" or false thoughts. This set of thoughts can be either a jumble of nonsense, a prepared "message", or a specific set of fictitious thoughts designed to mislead a mind reader. These thoughts must be prepared before the casting of the spell. Once the mind of an individual being protected by false thoughts is being read, the actual thoughts chosen to protect the individual's mind may not be altered unless the spell is recast.

Material component: An iron helm.

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