Sunday, January 2, 2011

Campaign Design - Spells: Ghost Weapon

Ghost Weapon (found in the Book of Roguish Luck)
Transmutation [Force]

Components: V, S, F
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: One melee weapon touched
Duration: 1 round per caster level (D)
Saving Throw: None
Spell Resistance: Yes (harmless)

With a touch, a weapon becomes ghostly and translucent. A character can wield it normally, but its attacks ignore armor and natural armor bonuses to Armor Class. At the same time, treat the affected weapon's strikes as force damage when attacking incorporeal foes.

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