Sunday, January 2, 2011

Campaign Design - Spells: Greater Return

Greater Return (from the Book of the Righteous)
Necromancy [Death, Sonic]

Level: The Dead 8
Components: V
Casting Time: 1 standard action
Range: 30 feet
Target, Effect, or Area: Creatures in a 30-foot radius spread centered on you
Duration: Instantaneous
Saving Throw: Fortitude partial
Spell Resistance: Yes

You utter a key phrase or scriptural passage, often "Go back, go back, steal no further hours of life!" and all living beings in the area who have at any point died and returned to life by any means other than direct divine intervention must make a Fortitude save or die. Those brought back by "minor" magic and those brought back more than once suffer penalties on their saving throw. if the subject has ever been brought back to life by the following spells, she suffers from the following sacred penalties to her Fortitude save. Only the worst penalty applies; these do not stack.

Raise Dead-5

If the subject has been brought back multiple times, here are the penalties. These do not stack with the spell penalties above, and only the worst of all these penalties applies.

2 - 3 times-2
4 - 5 times-4
6 - 8 times-8
9 - 12 times-16
13+ times-32

Even if the subject makes their save, they suffer 3d6 points of damage as the spell tears at their very souls.

A character who has been brought back from death by magical means is immune to this spell if she has undergone an atonement for violating the sanctity of the grave. Many good folk who are willing to be raised from the dead undergo such an atonement, explaining to Rúadan their need to return to life and undergoing an appropriate act of contrition.

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