Greater Transference (from the
Book of the Righteous)
Abjuration
Level: Cleric/Favored Soul 4
Components: V, S, F
Casting Time: 1 standard action
Range: Long (400 feet + 40 feet per caster level)
Target, Effect, or Area: One creature
Duration: 1 hour per caster level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)
This spell wards the subject and creates a mystic connection between you and the subject so that all damage or harmful effects (such as
charm,
disintegration, ability damage, or level draining) that affect the subject of the
transference affect you instead.
The subject gains a +2 deflection bonus to Armor Class and a +2 resistance bonus on Reflex saves. The subject rolls Reflex saves when affected by a spell or anything else that he must physically escape - leaving you to suffer the consequences if he fails. You have to roll saves against any effects that require a Will or Fortitude save. You gain a +4 resistance bonus on all saves you make for the subject of the spell. You also gain a pool of temporary hit points equal to twice your caster level that are only usable to offset damage you suffer when damage is tranferred from the subject of the spell. For any spells or effects based on the target's Hit Dice or statistics (such as
sleep), you use the subject's statistics, not yours.
If the subject of the
transference is affected by an area-effect spell that also affects you, two saving throws must be rolled, and you can be affected twice. For example, if you are both in the area of effect of a
fireball, you may be affected by the
fireball twice.
If you and the subject of the spell move out of range of each other, the spell ends. A creature can be the subject of only one
transference spell at a time. The caster of the
transference may not himself be the subject of a
transference spell.
Focus: A pair of platinum rings (worth at least 50 shillings each) worn by both you and the warded creature.
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