Sunday, January 2, 2011

Campaign Design - Spells: Unreasonable Rage (Mad as a Hare)

Unreasonable Rage (Mad as a Hare) (found in the Book of Roguish Luck)
Enchantment (Compulsion)[Mind-Affecting]

Components: V
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One creature (see text)
Duration: 1 round per caster level
Saving Throw: Will negates
Spell Resistance: Yes

You turn a law-abiding, decent (or at least predictable) creature into an unreasonable animal driven by rage and violent urges.

In the first round of the spell's duration, the affected creature becomes agitated and begins screaming and shouting, pushing the nearest creature, and generally making a nuisance of itself. In the second round, it destroys nearby objects, such as furniture, dishes, pots, or cloth, tearing and smashing. In the third round and every round thereafter, the affected creature attacks the nearest creature and continues to do so until the object of its rage is dead, unconscious, out of sight, or more than 40 feet away and running faster than the enraged creature.

If the creature wins this combat (or loses sight of its target) and is still affected by the spell, it is entitled to a second Will saving throw at the same DC as the first. If this save succeeds, the creature can take an action of its choice, speak rationally, ask for help, or otherwise act normally for a single round. The creature must make additional saves thereafter to remain lucid until the spell's duration ends. if it fails any one of these saves, the victim immediately acts as before - seeking out another victim, shouting for a round, then attacking without mercy. if the creature kills, incapacitates, or loses sight of this second victim, the pattern repeats itself, with a brief interval of lucidity followed by further violence until the spell ends.

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