Components: V, S, DF
Casting Time: 1 standard action
Target, Effect, or Area: You
Duration: 1 round per caster levelSaving Throw: None
Spell Resistance: No
- The first power, the left hand of justice, provides you with an immediate counterattack against any opponent who strikes you in melee. While the left hand of justice is invoked, you essentially get a single extra attack of opportunity against any foe who damages you with a melee attack, so long as you are still capable of attacking after suffering the opponent's blow or blows.
- The second power, the right hand of justice, allows you to simply refuse to attack during any round of combat and only defend against an opponent's blows. For every round you forego the opportunity to attack, beginning with the round you cast right hand of justice, you increase your threat range to deliver a critical hit by a cumulative bonus of +4 for when you eventually choose to attack. This bonus only increases during the round the spell is cast and thereafter, during rounds in which you are within an opponent's melee threat range.
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