Sunday, January 2, 2011

Campaign Design - Spells: Mass Revelation

Mass Revelation (adapted from Shamans: Call of the Wild)

Level: Cleric/Favored Soul 2, Druid/Spirit Shaman 2, Sorcerer/Wizard 3
Components: V, S, F
Casting Time: 1 standard action
Range: Personal
Target, Effect, or Area: 20-foot radius emanation centered on you
Duration: 10 minutes per caster level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

All creatures standing within 20 feet of you are able to see all spirits within their own sight range. You grant them a powerful version of the Sight feat, except that neither you nor any of the creatures affected need to roll Spot checks. Should anyone move out of the affected area, they lose all benefits of this spell and cannot see spirits any more unless they have other means to do so. This spell does not allow detection of ethereal creatures.

Focus: An adorned smoking pipe.

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