Sunday, January 2, 2011

Campaign Design - Spells: Scent of the Beast

Scent of the Beast (from Gods)
Transmutation

Level: Druid/Spirit Shaman 2
Components: V, S
Casting Time: 1 standard action
Range: Personal
Target, Effect, or Area: Self
Duration: 1 minute per caster level (D)
Saving Throw: Will negates (harmless)
Spell Resistance: Yes (harmless)

Scent of the beast gives the caster the ability to detect odors similar to a bloodhound, hydra, or other beast with an extremely sensitive nose. You gain the scent special quality. You can detect opponents within 30 feet by sense of smell, and creature upwind from up to 60 feet away. You can track creatures by smell by making a Wisdom check (DC 10 + 2 per house that has passed since the creature being tracked passed). Otherwise, resolve this as per the Track feat.

The scent ability does not allow you to determine a creature's exact location, only its presence within the range of the ability. If you pass within 5 feet of an invisible creature, you may attempt to pinpoint its exact location.

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