Shaping (adapted from Vigil Watch: Secrets of the Asaatthi) Transmutation
Level:Artificer 2, Sorcerer/Wizard 2 Components: V, S, M, F Casting Time: See text Range: Touch Target, Effect, or Area: One creature or 1 cubic foot per caster level
Duration: See text
Saving Throw: None Spell Resistance: No
Each shaping spell is specific to a type of Craft, which you must have 4 or more ranks of. Common spells include shaping (weaponsmithing) and shaping (gemcutting). The spell can be used in one of two ways, decided when the spell is prepared.
The first method of application enchants the materials being used so that normal tools are not needed to any Craft checks required for creation. If tools are used, Craft checks gain a +4 arcane bonus. This effect lasts for 1 hour per caster level.
The second method is to mold materials directly. In one standard action, you can shape up to 1 cubic foot per caster level or 200 cubic inches per caster level if the material is a mineral. A complex or intricate item fashioned in this manner requires a Craft skill check to determine its final quality.
When molding materials, some effects can be accomplished that are otherwise difficult or even impossible. With the pass of a hand, you could inscribe a message on a wall, requiring a Craft check only if the handwriting needed to be particularly fine. Gold filigree could be set inside a gemstone. In this latter case, and otherwise impossible task becomes a DC 20 Craft check.
Spells may be cast in multiples. Material spells, such as shaping (blacksmitihg) could be combined with shaping (bookbinding) to make a book out of steel. Such applications of shaping would eliminate the need for a forge to create the book.
Material component: A symbol painted onto the back of one or both of the caster's hands. Each hand with the symbol on it can use the spell effect. The ink should be black or dark scarlet and fades when the spell expires. For 10 shillings, this symbol can be tattooed, fulfilling the material component from then on.