Spirit Dart (adapted from the
Shaman's Handbook)
Evocation [Force]
Level: Druid/Spirit Shaman 1
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 feet + 10 feet per caster level)
Target, Effect, or Area: One dart plus on dart for every 2 caster levels above 1st
Duration: 30 minutes or until discharged
Saving Throw: Will half
Spell Resistance: Yes
You create a dart of mystic energy in your hand that you can throw at any target within range. The dart strikes unerringly and does 1d6+1 points of damage (half on a successful Will save) and an additional 1d6 points if the target is a spirit. Since it is a force effect, the dart can hit ethereal creatures like spirits, but it has no effect on inanimate objects.
For every two caster levels beyond 1
st, the shaman can throw an additional
spirit dart, one per attack action, until his allotment of darts is exhausted. Throwing a
spirit dart does not provoke an attack of opportunity once the spell is cast. A caster "holding" remaining
spirit darts is considered to be holding a discharge spell, consequently casting another spell immediately dissipates any remaining
spirit darts.
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