Sunday, January 2, 2011

Campaign Design - Spells: Summon Dark Ally I

Summon Dark Ally I (adapted from the Complete Guide to Drow)
Conjuration (Summoning)[Evil]

Level: Blood Druid 1
Components: V, S, F/DF
Casting Time: 1 full round
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One creature
Duration: 1 round per caster level (D)
Saving Throw: None
Spell Resistance: No

This spell summons a fiendish creature that attacks your enemies. It appears where you designate and acts immediately, on your turn. It attacks your enemies to the best of its abilities. If you can communicate with the creature, you can give it direction in battle. Summoned creatures act normally on the last round of the spell and disappear at the end of their turn.

Choose one of the creatures from the following list to summon as your dark ally:
  • Demon, dretch
  • Devil, lemure
  • Fiendish dire rat
  • Fiendish, fire beetle
  • Fiendish monstrous centipede, Medium
  • Fiendish monstrous scorpion, Small
  • Fiendish monstrous spider, Small
  • Fiendish viper, Tiny

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