Sunday, January 2, 2011

Campaign Design - Spells: Thief Hand

Thief Hand (found in the Book of Roguish Luck)
Transmutation

Components: V, S
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One nonmagical, unattended object weighing up to 5 pounds
Duration: Concentration
Saving Throw: None
Spell Resistance: No

This heavily modified form of mage hand allows you to perform Sleight of Hand checks at a distance, using the spell instead of physically picking someone's pocket yourself. You make a Sleight of Hand check (with a +2 bonus for not being physically present) opposed by a Spot check from the possessor of the targeted object. If the attempt fails, the spell immediately ends. If the attempt succeeds, you take possession of the object and can propel it through the air at 15 feet per round as a move action.

The spell ends if the distance between you and the object ever exceeds the spell's range.

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