Tuesday, January 4, 2011

Campaign Design - Unholy Warrior Domains: Pain

Pain Domain (from the Unholy Warrior's Handbook)
Infernal Power: Iku-Tyrma.

First Granted Power
Dissuade (Su): Once per day, by succeeding at a Concentration check (DC 10 + the opponent's Hit Dice or levels) the unholy warrior can force an opponent to rethink the action she is about to take. Essentially, the unholy warrior may force a target to change her action from the intended course. Actions affected can only be of the standard or move-equivalent varieties. Full-round actions cannot be dissuaded, as the target is more committed to the action. Affected targets may perform another action instead of the one they had initially chosen. The dissuade ability is a full-round action that provokes an attacks of opportunity.

Second Granted Power
Sadistic Strike (Ex): Unholy warriors with this ability take perverse pleasure in harming others. Every hit that inflicts maximum damage sends a surge of pleasure through the warrior, granting him a +5 foot bonus to his movement, a +1 bonus to attack rolls, and a -1 penalty to his Armor Class. Unholy warriors may only benefit from this ability during one combat per day; multiple instances of maximum damage stack in that combat. At the end of the combat, these bonuses fade.

Third Granted Power
Aura of Despair (Su): Wherever the unholy warrior treads, there are sensations of bitter pain and sorrow. All enemies within 10 feet of the unholy warrior receive a -1 morale penalty to all saving throws and attack rolls. Furthermore, all those within this area suffer a -2 morale penalty to saving throws against fear effects.

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Iku-Tyrma

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