Tuesday, January 4, 2011

General Rules: Feats - Double-Team

Double-Team [General]
When fighting with at least one ally who also possesses this feat, you can coordinate your attacks effectively and threaten your opponent’s vital areas more easily.
   Prerequisites: Combat Reflexes, Dual Strike, BAB +6.
   Benefit: When you and an ally who also has the Double-Team feat both threaten the same opponent with a melee weapon, the target is treated as flanked regardless of position. Targets normally immune to flanking are immune to the special flanking conditions created by this feat.

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