Tuesday, January 4, 2011

General Rules: Feats - Close-Quarter Defense

Close-Quarter Defense [Fighter, General]
You are unusually effective at defending your space.
   Prerequisites: Combat Reflexes.
   Benefit: You gain a +2 bonus on your attack roll for any attack of opportunity that an opponent has provoked by moving into your space. The benefit also applies for attacks of opportunity provoked by the opponent making an unarmed attack, attempting to start a grapple, bull rushing you, or sundering your weapon of shield. If the opponent has a feat that would normally prevent you from making an attack of opportunity in the given circumstance, you can still attempt one by virtue of this feat. However, instead of gaining a +2 bonus on the attack roll, you take a -10 penalty.

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