Tuesday, January 4, 2011

General Rules: Feats - Heal Undead

Heal Undead [Divine] (adapted from Path of Faith)
You can heal undead creatures by channeling infernal power through your hands.
   Prerequisites: Wisdom 15+, ability to channel negative energy, ability to cast animate dead as a divine spell.
   Benefit: You may infuse undead with negative energy. Doing so is a standard action that heals all undead within 30 feet of you by 1d8 points for every turn or rebuke attempt you expend.

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