Tuesday, January 4, 2011

General Rules: Feats - Holy Glow

Holy Glow [Divine] (adapted from Path of Faith)
You exude the power and light of your divine patron.
   Prerequisites: Ability to channel positive energy.
   Benefit: You may expend a turn attempt to glow with pure radiance. This provides light equivalent to a continual flame spell, and all undead within 30 feet of you suffer a -2 sacred penalty to attack rolls and Armor Class. This effect lasts for 1 minute.

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