Your outsider or elemental heritage grants you some knowledge regarding another plane and a special power.
Prerequisite: Must be 1st level.
Benefit: You must choose either the anarchic, axiomatic, celestial, elemental, or fiendish planes as your ancestor's dimension of origin. You gain the ability to speak the language appropriate to your plane of choice, a minor resistance, and a power as shown on the table below. Your type does not change but spells like true seeing will reveal your partial outsider nature as an aura around you. You make make untrained Knowledge: the Planes rolls related to your plane of choice. Spell-like abilities granted by this feat function at character level and have the listed DC.
Chosen Plane | Language | Resistance | Special Power |
Abyss | Abyssal | SR 10 versus Good spells | Cause fear, once per day, DC 11 |
Anarchic | Anarchic | SR 10 verses Law spells | Entropic shield, once per day |
Axiomatic | Axiomatic | SR 10 verses Chaotic spells | Smite Chaos, as the Enforcer class ability, once per day |
Hells | Infernal | SR 10 versus Good spells | Smite Good, as the Blackguard class ability, once per day |
Celestial | Celestial | SR 10 verses Evil spells | Bless, once per day |
Air | Auran | Electricity resistance 4 | Fly, for a total of 10 rounds per day |
Earth | Terran | Acid resistance 4 | Soften earth and stone, once per day |
Fire | Ignan | Fire resistance 4 | Burning hands, once per day, DC 11 |
Water | Aquan | Cold resistance 4 | Water breathing, for a total of 1 hour per day |
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