|Size||Natural Armor Bonus||Claw Damage|
- Darkvision with a range of 60 feet.
- Undead: A bone creature is immune to mind-affecting effects, poison, sleep, paralysis, stunning, disease, death effects, necromantic effects, and any effect that requires a Fortitude save unless it also works on objects. It is not subject to critical hits, nonlethal damage, ability damage, ability drain, energy drain, or death from massive damage. A bone creature cannot be raised, and resurrection only works if it is willing.
- Immunities (Ex): Bone creatures are immune to cold damage and take only half damage from piercing or slashing weapons.
Abilities: Same as the base creature modified as follows: Dexterity +4, Constitution -. As an undead creature, a corpse creature has no Constitution score.
Skills: Same as the base creature, modified by ability score adjustments.
Feats: Same as the base creature plus the bone creature gains the Weapon Finesse feat.
Organization: Same as the base creature.
Challenge Rating: Same as the base creature +1.
Treasure: Same as the base creature.
Alignment: Always evil (any).
Advancement: Same as the base creature.
Level Adjustment: Same as base creature +1.
Home Three Worlds Monsters