Tiny Construct
Initiative: +2
Speed: 10 feet, fly 20 feet (average)
Armor Class: 18 (+2 size, +2 Dexterity, +4 natural); touch 14, flat-footed 16
BAB/Grapple: +0/-13
Attack: None
Full Attack: None
Space/Reach: 2½ feet by 2½ feet/0 feetSpecial Attacks: None
Special Qualities: Construct traits, darkvision 60 feet, DR 5/+1, low-light vision
Saves: Fortitude +3, Reflex +4, Will +3Abilities: Str 1, Int 6, Wis 10, Dex 14, Con -, Cha 1
Skills: -
Feats: -Environment: Any land and underground
Organization: Solitary
Challenge Rating: -Treasure: None
Alignment: Always neutral
Advancement: -
Combat
With no effective attacks, a clockbug will try to avoid combat whenever possible.
Clockbugs as Familiars
Clockbugs can serve as familiars for characters eligible to obtain familiars including arcane engineers, hexblades, mind weavers, shadowsworn, sorcerers, and wizards. To do so, the character must take the Improved Familiar feat and be at least a 5th-level caster. An arcane caster with a clockbug familiar gains a +2 bonus on Reflex saves and the duration of all spells the master casts is calculated as if the master were one level higher.
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