Large Giant
Initiative: +2
Speed: 20 feet
Armor Class: 21 (-1 size, +2 Dexterity, +10 natural); touch AC 11, flat-footed AC 19
BAB/Grapple: +6/+16
Attack: Claw +11 melee (1d6+6, piercing and slashing, 20 x2)
Full Attack: 2 claws +11 melee (1d6+6, piercing and slashing, 20 x2) and bite +9 melee (1d6+3, bludgeoning, piercing, and slashing, 20 x2)
Space/Reach: 10 feet by 10 feet/10 feetSpecial Attacks: Rend 2d6+9, meld into stone
Special Qualities: Darkvision 90 feet, low-light vision, regeneration 5
Saves: Fortitude +12, Reflex +4, Will +3Abilities: Str 23, Int 7, Wis 9, Dex 14, Con 23, Cha 6
Skills: Hide +2 (+6 in stony or underground areas), Listen +6, Spot +7
Feats: Iron Will, Multiattack, Skill Augmentation (Listen and Spot)Environment: Mountains
Organization: Solitary or gang (2 - 4)
Challenge Rating: 8Treasure: Standard
Alignment: Usually neutral evil
Advancement: 9 - 14 Hit Dice (Large)
Level Adjustment: +7
Combat
Rock trolls are extremely territorial and have a hatred for any creature that seeks to share their caves or mountain homes. They have a particular hatred for dwarves, who they will attack on sight.
Home Three Worlds Monsters
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