Monday, January 3, 2011

General Rules: Monsters - Web Golem

Web Golem (adapted from Dragon Magazine #302)
Large Construct

Hit Dice: 8d10+30 (74 hit points)
Initiative: +1
Speed: 30 feet (cannot run), climb 30 feet
Armor Class: 18 (-1 size, +1 Dexterity, +8 natural); touch 10, flat-footed 17
BAB/Grapple: +6/+15
Attack: Slam +10 melee (2d6+7, bludgeoning, 20 x2) or bite +10 melee (1d6+7 and poison, bludgeoning, piercing, and slashing, 20 x2)
Full Attack: Slam +10 melee (2d6+7, bludgeoning, 20 x2) and bite +10 melee (1d6+7 and poison, bludgeoning, piercing, and slashing, 20 x2)
Space/Reach: 10 feet by 10 feet/10 feet
Special Attacks: Poison
Special Qualities: Construct, darkvision 60 feet, adhesive, magic immunity, DR 10/+1, fire vulnerability
Saves: Fortitude +2, Reflex +3, Will +2
Abilities: Str 20, Int -, Wis 11, Dex 13, Con -, Cha 1
Skills: -
Feats: -
Environment: Any
Organization: Solitary or gang (2 - 4)
Challenge Rating: 7
Treasure: None
Alignment: Always neutral
Advancement: 9 - 12 Hit Dice (Large); 13 - 24 Hit Dice (Huge)

A web golem has a humanoid-shaped body, entirely composed of thick layers of spider webbing. it stands roughly 9 feet tall, and despite the gossamer nature of the webbing, it weighs 500 pounds. The tensile strength of the web gives the golem impressive physical might.

The body is only a rough approximation of a humanoid form, with two arms, two legs, and a stumpy head, but little definition. The most disturbing aspects of the web golem are its facial features. A web golem includes eight multifaceted eyes ad the poisonous fangs of a giant spider.

Because of the adhesive nature of the webs, the golem typically has bits and pieces of debris throughout its body. Numerous normal spiders also find the web golem an appealing place to live. The web golem cannot speak and gives off no discernible scent.

Combat
Appropriately , web golems can use many of the same tactics that a giant spider would. They are usually posted high on the ceiling, nestled among other spider webs, waiting for intruders.

Adhesive (Ex): The webbing that makes up a web golem is extremely sticky. A web golem automatically grapples any creature it hits with a slam attack. Such creatures cannot get free while the web golem functions without removing the web adhesive first. A web golem makes a free bite attack against any creature it grapples each round. While it grapples a creature, it can use its normal attack to deal bite or slam damage to the grappled creature, or it can attempt to attack another creature with a bite or slam attack. The web golem cannot grapple more than one creature at a time.

Fire or acid damage causes the web golem's adhesive ability to stop functioning for 1d4 rounds. When the web golem's adhesive ability fails, foes already grappled by a web golem can escape the grapple normally with a successful grapple or Escape Artist check. A web golem can release a grappled creature normally or choose not to grapple a creature it strikes if it wishes.

Fire Vulnerability (Ex): A web golem takes double damage from fire attacks unless a save is allowed for half damage. A successful save halves the damage, and a failure doubles it.

Magic Immunity (Ex): A web golem is immune to all spells, spell-like abilities, and supernatural effects, except as follows. A grease spell slows it (as the slow spell) for 2d6 rounds, with no saving throw. While within the area of a web spell, a web golem gains fast healing 5.

Poison (Ex): Bite, Fortitude save DC 14, initial and secondary damage 1d6 Strength.

Construct: Web golems are immune to mind-influencing effects, poison, paralysis, stunning, disease, death effects, and necromancy effects. Web golems cannot heal damage on their own, but often can be repaired through the use of the Craft Construct feat or arcane magic. Web golems are not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain. They are immune to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless). Web golems are not at risk of death from massive damage but are immediately destroyed when reduced to 0 hit points or less. Since it was never alive, a web golem cannot be raised or resurrected.

Construction
A web golem's body is made from layer upon layer of webbing harvested from giant spiders. Although it is possible to get enough webbing from a single sufficiently large giant spider, most assembly is done with the webbing of numerous monstrous spiders.

A web golem costs 65,000 shillings to create, including 1,000 shillings for the construction of the body. Creating the body is a complex task that requires a successful DC 20 Craft: Weaving or Profession: Silkmaker check. The creator must be at least 14th level, and able to cast arcane spells.

Caster Level: 14th; Prerequisites: Craft Construct, poison, polymorph any object, geas/quest, limited wish, spider climb, web; Market Price: 130,000 shillings; Cost to Create: 65,000 shillings and 1,100 experience points.

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