Sunday, January 2, 2011

Campaign Design - Spells: Animal Spy

Animal Spy (from Relics & Rituals)
Enchantment (Compulsion)[Mind-Affecting]

Level: Animal 3, Cleric/Favored Soul 3, Druid/Spirit Shaman 3, Ranger 3, Warden 3
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One Tiny animal
Duration: One day per caster level
Saving Throw: None
Spell Resistance: Yes

Similar to the spell animal messenger, this spell allows for more complicated instructions to be given to any Tiny animal. Whereas in animal messenger, the animal can be instructed only to go to a certain location, this spell allows for up to three steps of instructions to be mentally impressed upon the animal. The normal use is for the animal to go to a place, wait for something to happen, and then return to some place (most likely where the caster is or expects to be). All the other details of animal messenger apply to this spell. Animal spy works only on animals with an Intelligence of 1 or 2.

Material component: A morsel of food the animal likes.

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