Sunday, January 2, 2011

Campaign Design - Spells: Boulder

Boulder (from Hammer & Helm: A Guidebook to Dwarves)
Conjuration (Creation) [Earth]

Level: Druid/Spirit Shaman 3, Sorcerer/Wizard 2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: 3-foot-radius spehre
Duration: 1 round per caster level (D)
Saving Throw: None (see text)
Spell Resistance: No

A spherical boulder of elemental earth rolls around the battlefield under your control. The boulder is considered to occupy one 4 foot by 5 foot square. It moves up to 20 feet, or less if it strikes an immovable object, in a straight line every round in a direction of your choice, bowling over creatures in its path.

The boulder makes a melee touch attack against any creature it contacts, using your base attack bonus with an effective Strength modifier of +5. Creatures struck by the boulder must win an opposed Strength check or be knocked prone, taking 1d6+5 points of bludgeoning damage as the boulder rolls over them. If a creature wins the opposed Strength check, the boulder travels no further during that round.

The boulder has a hardness of 8 and 80 hit points. It takes damage as an object.

Material component: A smooth spherical pebble.

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