Sunday, January 2, 2011

Campaign Design - Spells: Cleanse

Cleanse (from Gods)
Abjuration

Level: Druid/Spirit Shaman 6, Nature 6
Components: V, S, DF
Casting Time: 1 full round
Range: Touch
Target, Effect, or Area: 10-foot per caster level radius emanating from the point touched
Duration: Instantaneous
Saving Throw: See text
Spell Resistance: No

This variant of the hallow spell is only temporary, but has a number of useful effects. All evil divine effects in the affected area are dispelled immediately, including desecrate and unhallow. All evil extraplanar creatures in the affected area are banished as if a holy word were cast (spell resistance has no effect). Undead in the affected area take damage as if caught in a sunburst, although undead who are vulnerable to sunlight are not automatically destroyed. All poisons, whether acting on a creature or fouling the land are rendered inert as if a neutralize poison was cast on everyone within the area of effect. The spell also completely restores any non-magical plant life in the area of effect.

Finally, this spell acts as a remove curse on all non-evil beings in the area of effect, but it is considered a 6th-level spell for saving throw purposes.

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