Sunday, January 2, 2011

Campaign Design - Spells: Energize Potion

Energize Potion (from the Book of Exalted Deeds)

Level: Cleric/Favored Soul 3, Druid/Spirit Shaman 3, Sorcerer/Wizard 2, Wrath 2
Components: V, S, M
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: 10-foot-radius burst
Duration: Instantaneous
Saving Throw: Reflex half
Spell Resistance: Yes

This spell transforms a magic potion into a volatile substance that can be hurled out to the specified range. The spell destroys the potion and releases a 10-foot-radius burst of energy at the point of impact. The caster must specify the energy type (acid, cold, electricity, fire, or sonic) when the spell is cast.

The potion deals 1d6 points of damage of the appropriate energy type per spell level of the potion (maximum 3d6). An energized potion set to deal fire damage ignites combustibles within the spell's burst radius.

Material component: A magic potion.

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