Sunday, January 2, 2011

Campaign Design - Spells: Spirit Wall

Spirit Wall (adapted from the Shaman's Handbook)
Evocation [Force]

Level: Druid/Spirit Shaman 4
Components: V, S, F
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: Wall whose area is up to one 10-foot square per caster level or a sphere or hemisphere with a radius of up to 1 foot per caster level
Duration: 1 minute per caster level (D)
Saving Throw: None
Spell Resistance: No

A spirit wall is an invisible wall of force that exists solely on the Ethereal Plane, where it is visible as a faint, translucent surface. The spirit wall is immovable once cast, and immune to all forms of damage and unaffected by most spells, including dispel magic. A disintegrate or Woda's disjunction spell immediately destroys it, as does the touch of a rod of cancellation.

The spirit wall only blocks the passage of ethereal beings, so smart casters usually form it into a sealed hemisphere or sphere to keep spirits from simply moving through material objects around it. Ethereal beings cannot damage the spirit wall except by the means described above.

A spirit wall can be formed anywhere the caster can see, and springs into being regardless of physical barriers or interruptions. If an ethereal object or creature would break its surface, the spirit wall will not form and the spell fails.

Focus: A clear gem or crystal.

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