Sunday, January 2, 2011

Campaign Design - Spells: Heart Seeker Missile

Heart Seeker Missile (adapted from Fury in the Wastelands: The Orcs of Tellene)

Level: Cleric/Favored Soul 4, Sorcerer/Wizard 4
Components: V, M
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: 1 missile per 3 caster levels
Duration: 1 round per caster level
Saving Throw: None
Spell Resistance: No

Although called heart seeker, the missile has no special attraction to the heart, but does have a tendency to find a vital organ. The spell causes any missile weapon that successfully strikes a target to inflict double damage to that target. If the missile scores a critical hit, the spell adds one to the critical multiplier (for example, a x2 multiplier would become x3). The spell must be cast before the missile is used.

Material components: The missile to be enchanted, which is consumed when it strikes the target, if the attack is unsuccessful, or when the duration expires. The missile may carry more than one enchantment.

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