Sunday, January 2, 2011

Campaign Design - Spells: Iron Golem

Iron Golem (from Nyambe: African Adventures)
Conjuration (Creation)

Level: Iron 9, Sorcerer/Wizard 9
Components: V, S, F/DF
Casting Time: 1 full round
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One summoned iron golem
Duration: 1 round per caster level (D)
Saving Throw: None
Spell Resistance: No

Iron golem magically creates an iron golem that attacks your enemies. It appears where ou designate and acts immediately on your turn. It attacks your enemies to the best of its ability. You automatically have the ability to communicate with the golem, so you can direct it not to attack, to attack particular enemies, or to perform other actions. The iron golem acts normally on the last round of the spell and siappears at the end of its turn.

Iron golems are powerful creatures and every time you cast this spell, there is a 10% noncumulative chance that the golem will immediately turn on you, attacking you to the best of its ability.

Focus: A small iron statue worth at least 100 shillings.

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