Saving Throw: Will negates (harmless) Spell Resistance: Yes (harmless)
The recipient of this spell receives a +5 resistance bonus that can be distributed among any desired Fortitude or Will saving throws. The recipient may, for example, choose to add +1 to his next five saving throws, or +2 then +3 to two rolls, or +5 to a single roll. The player declares what amount of the bonus is being used prior to rolling the saving throw. The bonus lasts until the recipient uses it up - that is to say until the entire +5 bonus has been expended, even if the bonus isn't used for days or weeks. A recipient can only have one ironheart spell cast on him at any one time.