Sunday, January 2, 2011

Campaign Design - Spells: Legacy

Legacy (from the Book of Eldritch Might II)
Illusion (Figment)

Level: Sorcerer/Wizard 2
Components: V, S, M
Casting Time: 1 minute
Range: Touch
Target, Effect, or Area: An image of you
Duration: 1 year per caster level or until discharged
Saving Throw: None
Spell Resistance: No

This illusion is meant to fool no one. Instead, this programmed visual lets you store an image of yourself in a location of your choosing. The image, activated by a visual or audible trigger, is faint, makes no sound or smell, and had no substance - thus it is clearly an image to all who see it. It looks like you and persists for up to 1 round per caster level. During this time, you can compel the image to take whatever actions you wish, although it cannot move more than 10 feet from the spot where it is stored. The image cannot manipulate objects or affect creatures physically.

The trigger for the effect reacts to appearances: Disguises and illusions can fool it. Normal darkness does not defeat a visual trigger, but magical darkness or invisibility does. Silent movement or magical silence defeats an audible trigger. You can key an audible trigger to a general type of noises or to a specific noise or spoken word. actions can serve as triggers if they are visible or audible. The spell cannot distinguish alignments, level, Hit Dice, or class except by external garb.

It it common to use this spell in conjunction with a hidden magic mouth so that the lasting image has both visual and verbal components.

Material component: 10 shillings worth of platinum dust.

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