Sunday, January 2, 2011

Campaign Design - Spells: Mark of Water

Mark of Water (from the Book of Eldritch Might)
Evocation [Water]

Level: Druid/Spirit Shaman 3, Duskblade 2, Sorcerer/Wizard 2
Components: V, S
Casting Time: 1 full round
Range: Touch
Target, Effect, or Area: One creature
Duration: One hour per caster level or until discharged
Saving Throw: Will negates (harmless)
Spell Resistance: Yes

The energy of the spell creates a blue, wavy mark on the face, hand, or other prominent feature of any creature, living or undead. Those bearing this mark gain a +2 enhancement bonus to Constitution. They also possess the ability to cast a stream of water from the palm of their hand, which requires a normal ranged attack roll and inflicts 5d6 points of damage to the target it hits within Medium range (100 feet + 10 feet per caster level). Using this stream of water ability immediately dismisses the mark of water.

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