Sunday, January 2, 2011

Campaign Design - Spells: Mental Alarm

Mental Alarm (from the Book of Eldritch Might)

Level: Sorcerer/Wizard 0
Components: S
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: Up to 1 creature per caster level (maximum 8 creatures)
Duration: 1 hour per caster level
Saving Throw: None
Spell Resistance: No

All subjects are mentally alerted simultaneously at some predesignated moment in time. The moment is chosen by the caster, and must be within the duration of the spell. This spell is often used by small groups to coordinate actions.

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