Sunday, January 2, 2011

Campaign Design - Spells: Shadow Bolt

Shadow Bolt (from the Complete Guide to Drow)
Evocation [Shadow]

Level: Shadow 2, Sorcerer/Wizard 2
Components: V, S
Casting Time: 1 standard action
Range: Medium (100 feet + 10 feet per caster level)
Target, Effect, or Area: One creature
Duration: Instantaneous
Saving Throw: None
Spell Resistance: Yes

A dark missile of shadow energy flies from our fingertips to strike its target. The missile deals 1d4 points of damage per caster level (maximum 10d4).

Like magic missile, the shadow bolt strikes its target unerringly, even if the target is in melee or has anything less than total cover or concealment. Specific parts of the creature cannot be singled out, and inanimate objects cannot be damaged by this spell.

For every two caster levels, the missile can harm someone with greater magic resistance. For every two caster levels, the missile imposes a -1 penalty on the target's spell resistance to resist this spell (maximum of -5).

Home     Three Worlds     Spell List

No comments:

Post a Comment