Sunday, January 2, 2011

Campaign Design - Spells: Treehouse

Treehouse (from the Player's Guide to Clerics and Druids)

Components: V, S, M
Casting Time: 1 full round
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One tree
Duration: 2 hours per caster level (D)
Saving Throw: None
Spell Resistance: No

This spell creates a platform that is one foot across for every two feet the tree has of height, with a maximum diameter of fifteen feet. The platform is totally enclosed within the woven branches, which form a camouflaging canopy some four feet or so above the platform itself. The treehouse is entered through the bottom of the platform, which always forms with an opening large enough to be climbed through.

A magical field of force is created in the center of the platform on which a fire may be safely built. The canopy completely blocks all light that emanates from within the treehouse, though smoke has no problem escaping.

Finding one of these treehouses is only possible with a Spot check with a DC equal to the spell's save DC. This Spot check is only possible if the spotter is within 30 feet of the tree that harbors the treehouse.

Material component: A small nest with some sap from the tree to be enchanted dribbled into it.

Home     Three Worlds     Spell List

No comments:

Post a Comment