You are descended from a dragon. Your heritage isn't strong enough to constitute a heritage bloodline, or even a sorcerer heritage, but as faint as it is, the power of your blood has been awakened.
Benefit: Choose a dragon type as your ancestor. You gain one of the following benefits as a racial bonus:
Species | Racial Bonus |
Amethyst | +2 to saves against force spells and effects |
Arcane | +2 to Knowledge: Arcana and Spellcraft checks |
Black | +2 to saves against poison and disease |
Blue | +2 to saves against electricity spells and effects |
Brass | +2 to saves against fire spells and effects |
Bronze | +2 to Handle Animal and Wild Empathy checks |
Brown | +2 to Hide and Move Silently checks |
Crystal | +2 to saves against Illusion spells and effects |
Deep | +2 to saves against Enchantment spells and effects |
Emerald | +2 to Bardic Knowledge and Gather Information checks |
Fang | +2 to saves against ability draining spells and effects |
Copper | +3 to Climb checks |
Gold | +1 to all saving throws |
Green | +2 to saves against acid spells and effects |
Molten | +2 to saves against earth spells and effects |
Red | +2 to saves against fire spells and effects |
Reef | +2 to Disguise and Swim checks |
Sand | +2 to saves against air spells and effects |
Sapphire | +2 to Jump and Listen checks |
Shadow | +2 to saves against energy draining spells and effects |
Silver | +2 to Jump and Balance checks |
Song | +2 to saves against sonic spells and effects |
Topaz | +2 to saves against fatigue and dehydration spells and effects |
White | +2 to saves against cold spells and effects |
Wild | +3 to Survival checks |
Members of scaly races gain a +1 to all of these bonuses.
Special: You can take Dragon-Blooded only at 1st level. You cannot have this feat and the Ancient Lineage, Blood of Kings, Deepblood, Forgeblood, or Stoneblood feats.
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