Tuesday, January 4, 2011

General Rules: Feats - Guarded Defense

Guarded Defense [Fighter, Halfling, Regional]
You parry with surprising deftness.
   Prerequisites: Dexterity 13+, Intelligence 13+, Combat Expertise, Improved Disarm, Parry, BAB +4, native of Enselm or the Gorovlic Isles.
   Benefit: When you make a parry attempt, it does not provoke an automatic disarm attempt.

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