Speed: 20 feet
Armor Class: 20 (+10 natural); touch 10, flat-footed 20
BAB/Grapple: +6/+13 (see below)
Attack: Claw +13 melee (1d6+7, slashing, 20 x2) (see below)
Full Attack: 2 claws +13 melee (1d6+7, slashing, 20 x2) (see below)Space/Reach: 5 feet by 5 feet/5 feet
Special Attacks: -
Special Qualities: Construct, damage reduction 5/-, darkvision 60 feet, fast healing 1, find master, guard, low-light vision, spell storingSaves: Fortitude +2, Reflex +2, Will +2
Abilities: Str 24, Int -, Wis 10, Dex 10, Con -, Cha 1
Challenge Rating: 6
Alignment: Always neutral
Advancement: 9 - 13 HD (Medium); 14 - 24 HD (Large)
Blade guardians are relentless combatants, striking at foes with their whirling blade-arms and rarely straying from their masters.
Blade Guardians as Familiars
Blade guardians can serve as familiars for characters eligible to obtain familiars including arcane engineers, hexblades, mind weavers, shadowsworn, sorcerers, and wizards. To do so, the character must take the Improved Familiar feat, be at least a 11th-level caster, and construct the blade guardian himself.
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