Monday, January 3, 2011

General Rules: Monsters - Dire Weasel

Dire Weasel (from the Monster Manual)
Medium Animal

Hit Dice: 4d8 (13 hit points)
Initiative: +4
Speed: 40 feet
Armor Class: 16 (+4 Dexterity, +2 natural); touch 14, flat-footed 12
BAB/Grapple: +2/+4
Attack: Bite +6 melee (1d6+3, bludgeoning, piercing, and slashing, 20 x2)
Full Attack: Bite +6 melee (1d6+3, bludgeoning, piercing, and slashing, 20 x2)
Space/Reach: 5 feet by 5 feet/5 feet
Special Attacks: Attach, blood drain
Special Qualities: Low-light vision, scent
Saves: Fortitude +3, Reflex +7, Will +4
Abilities: Str 14, Int 2, Wis 12, Dex 19, Con 10, Cha 11
Skills: Hide +8, Listen +3, Move Silently +8, Spot +5
Feats: Skill Augmentation (Listen and Spot), Skill Augmentation (Hide and Move Silently), Weapon Finesse
Environment: Temperate hills
Organization: Solitary or pair
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement: 4 - 6 HD (Medium); 7 - 9 HD (Large)

Dire weasels are aggressive, almost manic creatures with boundless energy. They grow to be up to 10 feet long and can reach a weight of 700 pounds.

Dire weasels stalk their prey in the dark and then leap on it, biting and clawing.

Attach (Ex): A dire weasel that hits with its bite attack latches onto the opponent's body with its powerful jaws. An attached dire weasel loses its Dexterity bonus to Armor Class and thus has an Armor Class of 12. An attached dire weasel can be struck with a weapon or grappled itself. To remove an attached dire weasel through grappling, the opponent must achieve a pin against the creature.

Blood Drain (Ex): A dire weasel drains blood for 1d4 points of Constitution damage each round it remains attached.

Dire Weasels as Familiars
Dire weasels can serve as familiars for characters eligible to obtain familiars including arcane engineers, hexblades, mind weavers, shadowsworn, sorcerers, and wizards. To do so, the character must take the Improved Familiar feat, and be at least a 5th-level caster. Arcane casters with dire weasel familiars gain a +2 bonus to Reflex saves.

Dire Weasels as Animal Companions
A dire weasel may be trained using Handle Animal. A 4th-level druid, 6th-level outdoorsman, or 4th-level ranger may take a dire weasel as an animal companion with an effective druid level modifier of -3.

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