Speed: 10 feet, fly 40 feet (average)
Armor Class: 19 (+2 size, +3 Dexterity, +4 natural); touch 15, flat-footed 16
Attack: Talon +7 melee (1d4-1, slashing, 20 x2)
Full Attack: 2 talons +7 melee (1d4-1, slashing, 20 x2)Space/Reach: 2½ feet by 2½ feet/0 feet
Special Attacks: Spell-like abilities
Special Qualities: Construct traits, low-light visionSaves: Fortitude +1, Reflex +4, Will +3
Abilities: Str 8, Int 10, Wis 14, Dex 17, Con -, Cha 10
Skills: Diplomacy +9, Listen +14, Move Silently +17, Spot +6 (+14 in areas of shadowy illumination)Feats: Weapon Finesse, Weapon Focus (Talon)
Organization: SolitaryChallenge Rating: 2
Level Adjustment: -
Usually erudite owls avoid combat whenever possible, but resort to using their talons when seriously threatened.
Erudite Owls as Familiars
Erudite owls can serve as familiars for characters eligible to obtain familiars including arcane engineers, hexblades, mind weavers, shadowsworn, sorcerers, and wizards. To do so, the character must take the Improved Familiar feat, be at least a 7th-level caster, and must meet the prerequisites required to construct the familiar, including the creation cost, experience point cost, and time spent.
Home Three Worlds Monsters