Monday, January 3, 2011

General Rules: Monsters - Paper Golem

Paper Golem (adapted from Dragon Magazine #341)
Small Construct

Hit Dice: 2d10+10 (21 hit points)
Initiative: +5
Speed: 30 feet
Armor Class: 16 (+5 Dexterity, +1 size); touch 16, flat-footed 11
BAB/Grapple: +1/-4
Attack: Slash +1 melee (1d6-1, slashing, 18-20 x3)
Full Attack: 2 slashes +1 melee (1d6-1, slashing, 18-20 x3)
Space/Reach: 5 feet by 5 feet/5 feet
Special Attacks: Augmented critical
Special Qualities: Construct, low-light vision, magic immunity, vulnerability to fire, vulnerability to slashing
Saves: Fortitude +0, Reflex +5, Will +0
Abilities: Str 8, Int -, Wis 11, Dex 20, Con -, Cha 1
Skills: -
Feats: -
Environment: Any land
Organization: Solitary, pair, gang (3 - 4), or ream (10 - 20)
Challenge Rating: 1
Treasure: None
Alignment: Always neutral
Advancement: 3 - 4 Hit Dice (Small); 5 - 6 Hit Dice (Medium)

Often created for their aesthetic value rather than their combat ability, paper golems are particularly favored in lands where the art of origami is appreciated. Several nobles have been said to decorate their audience chambers with a number of these creatures, often creatuing light decorative costumes for the golems to wear. Because of their simplistic design, it is difficult to creat detailed features on a paper golem, but many crafters have built their paper golems in the form of samurai, complete with twin paper swords.

While paper golems are extremely fragile, their lack of weight makes them increddibly agile and difficult to strike. Paper golems are also particularly dangerous in large numbers, as even the most stalwart of opponents can begin to falter under a relntless series of stinging cuts.

Augmented Critical (Ex): The arms of a paper golem are razor thin, allowing it to make lethal attacks. A paper golem threatens a critical hit on a natural 18-20, and if successful deals x3 damage..

Magic Immunity (Ex): A paper golem is immune to all spells, spell-like abilities, and supernatural effects. In addition, certain spells and effect function differently as follows: Any spell that deals fire damage affects the golem normally and deals extra damage. Any spell that creates at least 1 gallon of water on the creature slows the golem (as the spell) for 1d6 rounds.

Vulnerable to fire (Ex): Paper golems are particularly susceptible to the effects of fire. A paper golem takes half again as much (+50%) damage from fire, regardless of whether it suceeds on a saving throw. In addition, any paper golem damaged by a fire effect catches on fire and takes extra fire damage equal to half the initial damage in the following round.

Vulnerable to Slashing (Ex): Paper golems can be easily shredded with any slashing weapon and they take half again as much (+50%) damage from such attacks.

Construct: Paper golems are immune to mind-influencing effects, poison, paralysis, stunning, disease, death effects, and necromancy effects. Junk golems cannot heal damage on their own, but often can be repaired through the use of the Craft Construct feat or arcane magic. Paper golems are not subject to critical hits, nonlethal damage, ability damage, ability drain, fatigue, exhaustion, or energy drain. They are immune to any effect that requires a Fortitude save (unless the effect also works on objects, or is harmless). Junk golems are not at risk of death from massive damage but are immediately destroyed when reduced to 0 hit points or less. Since it was never alive, a paper golem cannot be raised or resurrected.

A paper golem's body is formed from a single piece of high-quality paper, which must be folded in a complex pattern to create the vague shape of a human. The body is then treated with expensive solvents and alchemical substances worth at least 200 shillings. Crafting the body is a difficult task and requires a DC 15 Craft: Origami check.

Caster Level: 5th; Prerequisites: Craft Construct, keen edge, mending, resistance; Market Price: 600 shillings; Cost to Create: 400 shillings and 16 experience points.

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