Medium Humanoid (Qoth)
Initiative: +5 (Dexterity, Improved Initiative)
Speed: 30 feet
Armor Class: 14 (+1 Dexterity, +3 studded leather armor); touch 11, flat-footed 13
BAB/Grapple: +1/+3
Attack: Longsword +3 melee (1d8+2, slashing, 19-20 x2) or composite longbow +2 ranged (1d8, piercing, 20 x3, 110 feet x10)
Full Attack: Longsword +3 melee (1d8+2, slashing, 19-20 x2) or composite longbow +2 ranged (1d8, piercing, 20 x3, 110 feet x10)
Space/Reach: 5 feet by 5 feet/5 feetSpecial Attacks: None
Special Qualities: Darkvision 60 feet, heightened tracking
Saves: Fortitude +1, Reflex +4, Will +1
Abilities: Str 14, Int 12, Wis 12, Dex 12, Con 12, Cha 10
Skills: Gather Information +1, Hide +2, Listen +2, Move Silently +2, Search +2, Spot +2, Survival +2
Feats: TrackEnvironment: Any land and underground
Organization: Solitary, gang (2 -4), squad (11 - 20 plus 2 3rd level sergeants and 1 leader of 3rd - 6th level), or band (30 - 100 plus 150% noncombatants plus 1 3rd level sergeant per 10 adults, 5 5th level lieutenants, and 3 7th level captains)
Challenge Rating: 1Treasure: Standard
Alignment: Usually neutral
Advancement: By character class
Combat
Qoth are experienced and versatile small-group tacticians. They understand how to make best use of terrain, weaponry, and any advantages that they believe they have over their foes. They won't charge head-on if they know they are outnumbered. They like to attack at night if they feel that their darkvision will give them an advantage. In other words, they just won't do anything stupid, and they are entirely capable of executing complex taxtical maneuvers like drawing their enemy into an ambush or using hit-and-run attacks to wear them down.
Qoth Society
Qoth live in large tribal groups from which mercenaries may be recruited. Anyone wishing to hire qoth must negotiate for their services with the tribe's chief, and any male of military age is available for service. If negotiations are successful, the chief selects who will go; the prospective mercenaries themselves have no say in the matter.
Qoth Characters
A qoth character is mostly likely a bounty hunter at work. While a qoth hunting alone prefers to remain alone, he will accept help, especially if the job turns out to be more complicated than he first thought. Initially, he will overlook likely disagreements over splitting the reward (he will want it all for himself) or how the quarry is to be treated, but at the moment of truth, he will insist on doing things his way.
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