Saturday, January 1, 2011

Campaign Design - Clerical Domains: Fæy

Fæy Domain (from the Book of Exalted Deeds, The Divine and the Defeated, Færies, Fey Magic: Dreaming the Reverie, and Relics & Rituals II)
Divine Power: Brid.
Granted Power: You gain a +4 bonus on all saving throws versus the spell-like abilities of fæy creatures. You may add Knowledge: Fæy and Knowledge: Nature to your list of character skills for free.
Additional Granted Power: You may cast bad luck or good luck a number of times per day equal to your Constitution modifier (minimum of 1 time). This does not count against your normal daily allotment of spells.
Additional Granted Power: You cast enchantment spells at +1 caster level.

Fæy Domain Spells
1st: Bad luck (Færies), charm person, detect fæy (FM and RR:E), færie fire, good luck (Færies)
2nd: Disrobe (Færies), invisibility, sense fæy portal (FM)
3rd: Fæy mask (Færies), fæy sleep (FM), inspired aim (BoED), luck of the fæy (Færies), snare
4th: Blinding beauty (BoED), cloak of the trickster (FM), confusion, discern route (Færies), iron butterflies (RR2)
5th: Ironblight (Færies), kiss of the selkie (FM), polymorph, tree stride
6th: Amnesia (DD and VW:SA), energy bubbles (Færies), erase memory (FM), heroes' feast
7th: Deadly beauty (FM), fæy decree (Færies), liveoak, summon nature's ally VII
8th: Brid's irresistible dance, fæy curtain (Færies), unearthly beauty (BoED)
9th: Gift of the leprechaun (FM), miracle, shapechange, summon nature's ally IX

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Brid

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