Saturday, January 1, 2011

Campaign Design - Clerical Domains: Grave

Grave Domain (adapted from Oriental Adventures)
Divine Power: Tuni.
Granted Power: You may use a death touch once per day. Your death touch is a spell-like ability that is a death effect. You must succeed at a melee touch attack against a living creature using the rules for touch spells. When you touch, roll 1d6 per cleric level. If the total of this die roll is at least equal to the touched creature's current hit points, it dies.

Grave Domain Spells
1st: Ghost light (OA)
2nd: Death knell
3rd: Animate dead
4th: Wall of bones (OA)
5th: Slay living
6th: Create undead
7th: Destruction
8th: Create greater undead
9th: Wail of the banshee

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