Saturday, January 1, 2011

Campaign Design - Clerical Domains: Pestilence

Pestilence Domain (as modified by the DragonLance Campaign Setting and Testament: Roleplaying in the Biblical Era)
Infernal Power: Kivutar.
Granted Power: You are immune to all diseases, though you can still be a carrier.

Additional Granted Power: You may use a withering touch once per day. Your withering touch is a spell-like ability that is a death effect. You must succeed at a melee touch attack against a living creature. When you touch the victim, they must make a Fortitude save (DC 10 + your cleric level). If the victim fails the save, they permanently lose 1 point of Constitution, Dexterity, or Strength (victim's choice).

Pestilence Domain Spells
1st: Doom, ray of enfeeblement
2nd: Summon monster II [1d3 fiendish dire rats only], summon swarm
3rd: Contagion
4th: Diminish plants, poison
5th: Malaise (T), plague of rats
6th: Curse of lycanthropy, eyebite, plant blight (T)
7th: Creeping doom, scourge
8th: Create greater undead [mummy only], horrid wilting
9th: Otyugh swarm, plague (T)

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