Components: V, S, DF
Casting Time: 1 standard action
Range: 60 feet
Target, Effect, or Area: Quarter circle emanating from you to the extreme of the range
Duration: Concentration, up to 10 minutes per caster level (D)Saving Throw: None
Spell Resistance: No
- 1st round: Presence or absence of taboos or curses (or both).
- 2nd round: Number of taboos or curses in the area and the strength of the strongest one.
- 3rd round: The strength and location of each taboo or curse. If items or creatures bearing the taboos or curses are in line of sight, you can make a Spellcraft check to determine the nature of the taboo or curse. Make one check per item; DC 15 + spell level or DC 15 + ½ caster level for taboos and other non-spell effects. If the check is successful, you know the general effect of the taboo or curse and what can dispel it (if anything).
An aura’s power depends on a spell’s functioning spell level or an item’s caster level. If an aura falls into more than one category, detect curse/taboo indicates the stronger of the two.
|Spell or Object|
Functioning spell (spell level)
3rd or lower
4th - 6th
7th - 9th
|Magic item (caster level)|
5th or lower
12th - 20th
A magical aura lingers after its original source dissipates (in the case of a spell) or is destroyed (in the case of a magic item). If detect curse/taboo is cast and directed at such a location, the spell indicates an aura strength of dim (even weaker than a faint aura). How long the aura lingers at this dim level depends on its original power:
Duration of Lingering Aura
1d6 × 10 minutes
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