Tiny Undead (Swarm)
Speed: 15 feet, climb 15 feet
Armor Class: 13 (+2 size, +1 Dexterity); touch 13, flat-footed 12
Attack: Swarm (1d6 plus disease)
Full Attack: Swarm (1d6 plus disease)Space/Reach: 10 feet by 10 feet/0 feet
Special Attacks: Disease, distraction
Special Qualities: DR 5/slashing, darkvision 60 feet, swarm traits, undead traitsSaves: Fortitude +2, Reflex +3, Will +6
Abilities: Str 4, Int -, Wis 10, Dex 13, Con -, Cha 1
Organization: Solitary, pack (2 - 4 swarms), or infestation (7 - 12 swarms)
Challenge Rating: 4
Alignment: Always neutral evil
Level Adjustment: -
A corpse rat swarm seeks to engulf and devour any living prey it encounters. A corpse rat swarm deals 1d6 points of damage to any creature whose space it occupies at the end of its move.
Corpse rat swarms are extremely difficult to fight with physical attacks. They have a few special vulnerabilities as follows.
Corpse Rat Swarms as Familiars
Corpse rat swarms can serve as familiars for characters eligible to obtain familiars including arcane engineers, hexblades, mind weavers, shadowsworn, sorcerers, and wizards. To do so, the character must take the Improved Familiar feat, be evil in alignment, and be at least a 11th-level caster. Powerful ratman necromancers often have corpse rat swarm familiars in place of their usual undead servitor.
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