Tuesday, January 4, 2011

General Rules: Feats - Desert Walker

Desert Walker [Wild] (adapted from the Player's Guide to Rangers and Rogues)
You know the secrets to life in the desert, including the methods to locate and conserve the precious resource of water.
   Prerequisites: None.
   Benefit: You gain a +2 bonus to Spot and Survival checks made while in a desert. In addition, you can go without water for one day plus a number of hours equal to twice your Constitution score.
   Normal: Characters may normally go without water for one day plus a number of hours equal to their Constitution score.

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