Sunday, January 2, 2011

Campaign Design - Spells: Addle

Addle (adapted from Relics & Rituals: Excalibur)
Enchantment

Level: Sorcerer/Wizard 0
Components: V, S
Casting Time: 1 standard action
Range: Close (25 feet + 5 feet per 2 caster levels)
Target, Effect, or Area: One humanoid creature
Duration: Instantaneous
Saving Throw: Will negates
Spell Resistance: Yes

The target becomes confused and loses their train of thought. This spell does no real damage, does not affect the target’s Intelligence, and does not negate the target’s next action - it simply erases the current thought. It does not prevent the thought from recurring - for example, if a lady sees someone running from her husband’s room with a dagger, this spell compels her to forget that image, but if the person with the dagger is still visible a second later, she’ll wonder about it all over again. An opponent in combat may forget what strike he was planning, but will still realize he is in combat and attack on his next action. The spell’s effects end on the target’s next action, so you must be quick to make certain that something forgotten isn’t instantly remembered.

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