Sunday, January 2, 2011

Campaign Design - Spells: Adversary

Adversary (adapted from Relics & Rituals: Excalibur)
Enchantment

Level: Sorcerer/Wizard 2
Components: S
Casting Time: 1 standard action
Range: Touch
Target, Effect, or Area: One humanoid creature
Duration: 1 minute + 1 minute per caster level
Saving Throw: Will negates
Spell Resistance: Yes

The target of this spell becomes more unpleasant to those around him, and grates on them more often, fraying their tempers and making it impossible to influence them in any way he might desire, imposing a -10 penalty to all Charisma-based checks. It is not that the target behaves any differently, but everything he says and does rubs people the wrong way. The spell shifts NPC attitudes towards the subject one step towards hostile for the duration of the spell; the subject must make a Diplomacy check to try to improve their attitude (suffering the -10 penalty imposed by the spell), but failure by more than 5 is likely to worsen their attitude even further.

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